Gaming of the future: how technology will change the gaming industry

According to Statista, in 2021 the number of gamers will reach one-third of the world’s population. This means that every third person on the planet is somehow connected to computer games. According to an expert, games are the latest and most popular format in the global entertainment industry. Every year games become more popular and more interactive, and developers introduce new technologies and support their development in every possible way. About what changes can be expected from the gaming industry shortly, we will tell in this article.

Cloud gaming

Cloud gaming is a priority trend in the gaming industry around the world. According to preliminary estimates, the market will grow to $450 million by 2023. Technology is already making games more democratic. Services like Google Stadia, Playstation Now, or Playkey run resource-intensive applications that can run without being tied to hardware capabilities. In the future, they will allow developers to come up with new technologies without technical restrictions:

  • There will no longer be a barrier in the form of expensive equipment – since any person will be able to embody their fantasies in creating games;
  • A new class of games will appear that are not technically limited because they are initially created to cloud standards. This will enable endless development for virtual worlds, including in VR format. Cities and even entire planets can be worked out to the smallest detail – it will be difficult to distinguish them from the real ones;
  • The boundaries between genres will disappear: a new class of games will combine many genre fragments.

Advancing cloud gaming with 5G

The 5G communication standard will increase the speed, as well as make data transfer uninterrupted. Also, the introduction of this technology will contribute to an increase in the number of gamers playing from the phone. There are already more than 2 billion such users, and thanks to 5G, their number will

Games instead of Zoom conferences and school lessons

Today, games are no longer just entertainment, but also a way to learn. Virtual worlds are becoming a new platform for communication among schoolchildren and teachers. They hold working meetings, show films, teach, and arrange concerts.

The world is moving faster and faster towards transferring communications into gaming reality. The pandemic had a great impact on this process when people were forced to exist in self-isolation and came up with different ways of communication. Virtual universes have a large set of tools for personalization and allow you to gather a huge audience. It is expected that in the future games can be transformed into a large-scale education system. Of course, they will not completely replace the lessons, but they will become an important addition to them: the skills acquired in the games will be applied both in school and at work.

According to a group of scientists from the University of Glasgow, games contribute to the development of critical thinking in students, and also develop reactions. If you want to learn more about gaming you may visit the PlayAmo casino Canada website.

Many educators have been successful in incorporating games into the classroom: for example, a geometry teacher from San Diego teaches lessons in the VR offshoot of Half-Life. Thus, very soon the educational process will completely move into virtual reality, and games will become everyday and compulsory activity for millions of schoolchildren and students around the world.

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